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The hand of nod
The hand of nod





What RTS gamer hasn’t heard of and either admired or reviled the prophet Kane and his minions? Sadly, nowadays they and their eternal opponents the GDI seem to exist only in the browser as factions in a game that doesn’t very strongly resemble the Command and Conquer most of us grew up loving. Easily one of the most famous, or notorious, organizations in RTS history. Thanks for your patience if you’ve already read this!Īh, the Brotherhood of Nod. I’ll be periodically reposting some of my best writing from that site, in an effort to preserve it. Might continue later on tonight.This article has been reposted from, which has been decommissioned. I've played through 4-5 hours straight of C&C Remastered already. I know it's an old game so the pathfinding isn't so advanced. Sorry I wasn't a good enough commander, just letting you soldiers drink or sniff like that, Jesus Christ.

the hand of nod

I feel like screaming at the top of my lungs just because every single one of my troops are high or something, like all of them had too many beers at the damn bar. Not a pathfinding thing, but whenever I leave my troops to combat, some of them will do nothing unless I select them and make them attack. They were in the middle of two tiberium mines, and for them to keep moving is dangerous. With a big group, and when my troops arrive at the destination, some will just not stop moving. Whenever I want a group of tanks to attack, some tanks would just dose off into a peaceful area, maybe the tank drivers wants a fucking soda or something before they'd actually fight the enemy. Probably because A) there's another path and B) the troops I'm moving are in a big group. Infantry even though they have a straight direction to go to, they would just walk over the tiberium mines on the side and get their asses poisoned by them. Harvesters would take the longer way to the tiberium mine and into enemy territory. I wanted them to go south, the tanks just drive over to the opposite direction before CHANGING their mind. Holy mother of God, trying to move my troops from one place to another hurts my soul every goddamn time. Listened to some seriously badass music along the way, I did what I can against the AI's regenerating harvesters despite destroying 4 of them in a short time, their ability to still deploy troops even after all of that, and the nightmarish GDI mission 7 which I eventually had to do mission 6 again to avoid, but there was one thing that made me suffer the most: I was not expecting a few things along the way. Wanted to play the first C&C to get a taste of the classic, but well.

the hand of nod

The last C&C game I played was Command & Conquer: Generals, which was way back when I was still a first grader, lol.







The hand of nod